Sage
The greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of those valued for such wisdom.
- AC
- 22
- HP
- 86
- Perc
- +14
- Fort
- +10
- Ref
- +12
- Will
- +16
- STR
- +2
- DEX
- +2
- CON
- +1
- INT
- +4
- WIS
- +3
- CHA
- +0
- staff +13 1d4+6 bludgeoning
- fist +12 1d4+6 bludgeoning
- AC
- 22
- HP
- 86
- STR
- +2
- DEX
- +2
- CON
- +1
- INT
- +4
- WIS
- +3
- CHA
- +0
The greatest knowledge comes from experience. Village elders, ancient seers, and advisors to royalty are examples of those valued for such wisdom.
AC 22
Fort +10
Ref +12
Will +16
HP 86
Timely Advice [Reaction] (auditory, concentrate, linguistic, mental) Trigger An ally is about to attempt an attack roll or skill check and has not yet rolled; Effect The sage gives the ally a savvy piece of advice, providing valuable insight. The ally gains a +2 circumstance bonus to the triggering roll.
Speed 25 feet
Melee
[Single Action]
staff +13 (Magical, two-hand d8),
Damage 1d4+6 bludgeoning
Melee
[Single Action]
fist +12 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+6 bludgeoning