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Sorted A-ZNPCs
Saboteur
Saboteurs excel at infiltration, using it to perform destructive acts.
commonHumanHumanoid
Lvl 2HumanHumanoid
- AC
- 17
- HP
- 28
- Perc
- +8
- Fort
- +5
- Ref
- +9
- Will
- +8
- STR
- +1
- DEX
- +3
- CON
- +1
- INT
- +2
- WIS
- +2
- CHA
- +1
Speed25 ft
Actions
- sap +7 1d6+3 bludgeoning
- fist +9 1d4+3 bludgeoning
- hand crossbow +9 1d6+2 piercing 60 ft
- AC
- 17
- HP
- 28
- STR
- +1
- DEX
- +3
- CON
- +1
- INT
- +2
- WIS
- +2
- CHA
- +1
Saboteurs excel at infiltration, using it to perform destructive acts.
AC 17 (19 vs. traps)
Fort +5
Ref +9 (+11 vs. traps)
Will +8
HP 28
Speed 25 feet
Melee
[Single Action]
sap +7 (Agile, Nonlethal),
Damage 1d6+3 bludgeoning
Melee
[Single Action]
fist +9 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+3 bludgeoning
Ranged
[Single Action]
hand crossbow +9 (range increment 60 feet, reload 1),
Damage 1d6+2 piercing
Sneak Attack The saboteur deals an extra 1d6 precision damage to off-guard creatures.