Ryta
A nimble spellcaster dances through the fray as much as she casts, sidestepping an incoming blow with the same grace she uses to charm and command.
A nimble spellcaster who dances through a fight as much as she casts it — Ryta charms, commands, and ducks the blows she sees coming with a dancer's grace.
In play
Dance Moves [Reaction] Trigger Ryta is targeted with a melee or ranged attack by an attacker she can see; Effect Ryta Steps and gains a +2 circumstance bonus to AC against the triggering attack.
Occult Spontaneous Spells DC 21, attack +13
- Cantrips (2nd) Dancing Lights, Daze, Ghost Sound, Shield, Telekinetic Projectile
- 1st Charm, Command, Soothe, Ventriloquism (4 slots)
- 2nd Deafness, Shatter, Soothe (3 slots)
Cheek Pouches Ryta has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than four light items).
Level 4
Perception +10 · Senses darkvision · Languages Common, Undercommon · Skills Acrobatics +11, Diplomacy +12, Intimidation +12, Performance +12, Society +9, Stealth +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +0 | +1 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +8 | +13 | +10 |
HP 60
Speed 25 feet
Actions
- Melee Fangs [Single Action] +13 (Agile, finesse), Damage 1d4+1 piercing