entries
Sorted A-Z
NPCs

Rustsworn Initiate

Flanking is this fighter's whole strategy — an ally pinning an enemy's attention is all it takes for a dagger to find an opening.

rareHumanHumanoid

A blade-for-the-cause who fights best shoulder to shoulder, slipping a dagger in wherever an ally has already drawn an enemy's eye.

In play

Gang Up: An enemy is flat-footed against the Rustsworn initiate's melee attacks due to flanking as long as that enemy is within both their reach and their ally's reach.

Level -1

Perception +2 · Languages Common, Thassilonian · Skills Acrobatics +5, Deception +3, Intimidation +3, Religion +2, Stealth +5, Thievery +5

STRDEXCONINTWISCHA
+0+3+2+1+0+1
ACFortRefWill
14+4+7+2

HP 8

Speed 25 feet

Actions

  • Melee Dagger [Single Action] +6 (Agile, Finesse, versatile S), Damage 1d4 piercing
  • Ranged Dagger [Single Action] +6 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4 piercing

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms