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NPCs

Rustsworn Initiate

Flanking is this fighter's whole strategy — an ally pinning an enemy's attention is all it takes for a dagger to find an opening.

rareHumanHumanoid

A blade-for-the-cause who fights best shoulder to shoulder, slipping a dagger in wherever an ally has already drawn an enemy's eye.

In play

Gang Up: An enemy is flat-footed against the Rustsworn initiate's melee attacks due to flanking as long as that enemy is within both their reach and their ally's reach.

Level -1

Perception +2 · Languages Common, Thassilonian · Skills Acrobatics +5, Deception +3, Intimidation +3, Religion +2, Stealth +5, Thievery +5

STRDEXCONINTWISCHA
+0+3+2+1+0+1
ACFortRefWill
14+4+7+2

HP 8

Speed 25 feet

Actions

  • Melee Dagger [Single Action] +6 (Agile, Finesse, versatile S), Damage 1d4 piercing
  • Ranged Dagger [Single Action] +6 (Agile, Finesse, thrown 10 feet, versatile S), Damage 1d4 piercing