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Rukh

Sunlight and running water are the two things this undead genuinely fears, though its coffin-bound recovery makes destroying it for good the harder problem.

uniqueShadowStrixUndeadVampire

Rukh is a winged undead bound to its coffin, returning again and again so long as that resting place survives.

In play

  • Healing coffin restoration, fast healing 10, void healing
  • Divine Innate Spell DC 32
    • 5th Levitate (at will)

Level 9

Perception +21 · Senses greater darkvision · Languages Alghollthu, Azlanti, Common, Draconic, Elven, Fey, Necril, Shadowtongue, Strix · Skills Acrobatics +15, Deception +18, Diplomacy +18, Intimidation +18, Netherworld Lore +19, Nin Lore +19, Occultism +19, Religion +19, Society +19, Stealth +15

STRDEXCONINTWISCHA
+3+4+3+6+6+5
ACFortRefWill
25+16+17+21

HP 110 · Immunities death effects, disease, paralyze, poison, sleep · Resistances all physical 10 (except silver or weapons shedding bright light) · Weaknesses strigoi (revulsion, sunlight, water revulsion)

Speed 25 feet, fly 25 feet

Actions

  • Melee Claw [Single Action] +16 (Agile, Magical), Damage 1d8+5 slashing plus