Rigger
A knack for knots and no fear of heights are the prime qualifications of these high-flying rope wranglers and lookouts.
- AC
- 15
- HP
- 20
- Perc
- +10
- Fort
- +7
- Ref
- +10
- Will
- +5
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +1
- CHA
- +0
- dagger +9 1d4+3 piercing
- fist +9 1d4+3 bludgeoning
- dagger +9 1d4+3 piercing
- AC
- 15
- HP
- 20
- STR
- +3
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +1
- CHA
- +0
A knack for knots and no fear of heights are the prime qualifications of these high-flying rope wranglers and lookouts.
AC 15
Fort +7
Ref +10
Will +5
HP 20
Speed 30 feet
Melee
[Single Action]
dagger +9 (Agile, Finesse, versatile S),
Damage 1d4+3 piercing
Melee
[Single Action]
fist +9 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+3 bludgeoning
Ranged
[Single Action]
dagger +9 (Agile, thrown 10 feet, versatile S),
Damage 1d4+3 piercing
Death from Above The rigger deals an additional 1d4 precision damage to any creature at a lower elevation than themself.
Practiced Climber The rigger requires only one hand free to Climb and is not off-guard when Climbing.