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Rhino Warrior

An immovable brawler turns a charging attacker's own momentum into a faceful of dirt, punishing anyone who swings wild and misses.

rareHumanHumanoid

A bruiser who fights like the beast they're named for — head down, immovable, and devastating when something foolish charges in. The rhino warrior turns an enemy's momentum into a faceful of dirt.

In play

Counter-Charge [Reaction] Trigger A creature Strides within reach of the warrior and critically fails to Strike the warrior with a melee weapon; Effect The rhino warrior knocks the creature to the ground, and the triggering creature falls prone and takes 2d6+5 bludgeoning damage. The rhino warrior is flat-footed until the end of their next turn.

Dig In [Single Action] Frequency once per round; Effect The rhino warrior makes two pick Strikes against a creature within reach. The rhino warrior rolls only one attack roll for both Strikes, then compares the result against the creature's AC.

Level 4

Perception +11 · Skills Athletics +12, Intimidation +10

STRDEXCONINTWISCHA
+5+2+3-1+1+0
ACFortRefWill
20+12+14+10

HP 70

Speed 25 feet

Actions

  • Melee Pick [Single Action] +14 (fatal d10), Damage 1d6+7 piercing