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Ran-To (Level 20)

AC 44

uniqueGoblinHumanoid
Lvl 20GoblinHumanoidUnique
AC
44
HP
460
Perc
+33
Fort
+36
Ref
+33
Will
+30
STR
+7
DEX
+4
CON
+5
INT
+2
WIS
+3
CHA
+1
Speed25 ft, fly 60 ft
Actions
  • gauntlet +40 4d4+21 bludgeoning plus
AC
44
HP
460
STR
+7
DEX
+4
CON
+5
INT
+2
WIS
+3
CHA
+1

AC 44

Fort +36

Ref +33

Will +30

+3 status to all saves vs. evocation

HP 460

Attack of Opportunity [Reaction] When a creature triggers Ran-to's Attack of Opportunity, he can attempt an Athletics check to Grapple the triggering creature instead of making a melee Strike. He can still disrupt a triggering manipulate action if he critically succeeds at his attempt.

Speed 25 feet, fly 60 feet

Melee

[Single Action]

gauntlet +40 (Agile, Free-Hand, Magical),

Damage 4d4+21 bludgeoning plus Improved Grab

Body Slam [Single Action] Requirements Ran-to is grabbing a creature; Effect Ran-to throws his foe against the ground. The grabbed creature takes 12d6 bludgeoning damage (DC 43 basic Fortitude save) and is knocked prone.