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Ran-To (Level 20)
AC 44
uniqueGoblinHumanoid
Lvl 20GoblinHumanoidUnique
- AC
- 44
- HP
- 460
- Perc
- +33
- Fort
- +36
- Ref
- +33
- Will
- +30
- STR
- +7
- DEX
- +4
- CON
- +5
- INT
- +2
- WIS
- +3
- CHA
- +1
Speed25 ft, fly 60 ft
Actions
- gauntlet +40 4d4+21 bludgeoning plus
- AC
- 44
- HP
- 460
- STR
- +7
- DEX
- +4
- CON
- +5
- INT
- +2
- WIS
- +3
- CHA
- +1
AC 44
Fort +36
Ref +33
Will +30
+3 status to all saves vs. evocation
HP 460
Attack of Opportunity [Reaction] When a creature triggers Ran-to's Attack of Opportunity, he can attempt an Athletics check to Grapple the triggering creature instead of making a melee Strike. He can still disrupt a triggering manipulate action if he critically succeeds at his attempt.
Speed 25 feet, fly 60 feet
Melee
[Single Action]
gauntlet +40 (Agile, Free-Hand, Magical),
Damage 4d4+21 bludgeoning plus Improved Grab
Body Slam [Single Action] Requirements Ran-to is grabbing a creature; Effect Ran-to throws his foe against the ground. The grabbed creature takes 12d6 bludgeoning damage (DC 43 basic Fortitude save) and is knocked prone.