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Ran-to (Level 16)
AC 38
uniqueGoblinHumanoid
Lvl 16GoblinHumanoidUnique
- AC
- 38
- HP
- 380
- Perc
- +23
- Fort
- +30
- Ref
- +26
- Will
- +23
- STR
- +7
- DEX
- +4
- CON
- +6
- INT
- -1
- WIS
- +1
- CHA
- +2
Speed25 ft
Actions
- gauntlet +33 3d4+17 bludgeoning plus
- halfling sling staff +30 3d10+11 bludgeoning 80 ft
- AC
- 38
- HP
- 380
- STR
- +7
- DEX
- +4
- CON
- +6
- INT
- -1
- WIS
- +1
- CHA
- +2
AC 38
Fort +30
Ref +26
Will +23
HP 380
Attack of Opportunity [Reaction] When a creature triggers Ran-to's Attack of Opportunity, he can attempt an Athletics check to Grapple the triggering creature instead of making a melee Strike. He can still disrupt a triggering manipulate action if he critically succeeds at his attempt.
Speed 25 feet
Melee
[Single Action]
gauntlet +33 (Agile, Free-Hand),
Damage 3d4+17 bludgeoning plus Improved Grab
Ranged
[Single Action]
halfling sling staff +30 (Propulsive, range increment 80 feet, reload 1),
Damage 3d10+11 bludgeoning
Body Slam [Single Action] Requirements Ran-to has a creature grabbed or restrained; Effect Ran-to throws his foe to the ground.