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NPCs

Prisoner

Most who end up in a jail, dungeon, or prison are just biding their time through the interminable days until their imprisonment ends.

commonHumanHumanoid
Lvl 1HumanHumanoid
AC
16
HP
17
Perc
+6
Fort
+4
Ref
+9
Will
+6
STR
+3
DEX
+4
CON
+1
INT
+0
WIS
+1
CHA
+0
Speed25 ft
Actions
  • shiv +7 1d4+3 piercing
  • fist +7 1d4+3 bludgeoning
AC
16
HP
17
STR
+3
DEX
+4
CON
+1
INT
+0
WIS
+1
CHA
+0

Most who end up in a jail, dungeon, or prison are just biding their time through the interminable days until their imprisonment ends. Some, however, use force and intimidation to gain status, and create makeshift weapons to take down their enemies or use in a jailbreak.

AC 16

Fort +4

Ref +9

Will +6

HP 17

Speed 25 feet

Melee

[Single Action]

shiv +7 (Agile),

Damage 1d4+3 piercing

Melee

[Single Action]

fist +7 (Agile, Nonlethal, Unarmed),

Damage 1d4+3 bludgeoning

Sneak Attack The prisoner deals an extra 1d6 precision damage to off-guard creatures.

Surprise Attack On the first round of combat, creatures that haven't acted yet are off-guard to the prisoner.