Political Upstart
A political upstart never throws the first punch when a withering line of rhetoric will land harder, and fires back fast.
Fiery and heady, a political upstart actively pushes against the status quo. They fight the way they argue — never throwing the first punch if a withering line of rhetoric will land harder.
In play
Retort [Reaction] Trigger A creature fails a Charisma-based skill check against the political upstart; Effect The political upstart targets the creature with Fiery Rhetoric.
Fiery Rhetoric [Single Action] (Auditory, Concentrate, Emotion, Linguistic, Mental) The upstart rattles off talking points at an enemy within 30 feet. The target takes a –2 status penalty to Perception and Will saves for 1 minute.
Level 0
Perception +8 · Senses (11 to Sense Motive) · Languages Common · Skills Deception +8, Diplomacy +10, Legal Lore +11, Performance +10, Society +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +1 | +0 | +2 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 14 | +4 | +7 | +10 |
HP 15
Speed 25 feet
Actions
- Melee Fist [Single Action] +5 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 bludgeoning
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