Poacher
Rules against hunting may insulate the private reserves of nobles or guard the viability of animal populations in shared forests during specific seasons.
- AC
- 18
- HP
- 30
- Perc
- +9
- Fort
- +7
- Ref
- +10
- Will
- +7
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- +0
- light mace +11 1d4+4 bludgeoning
- fist +11 1d4+4 bludgeoning
- composite shortbow +11 1d6+3 piercing On the 60 ft
- AC
- 18
- HP
- 30
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- +0
- WIS
- +3
- CHA
- +0
Rules against hunting may insulate the private reserves of nobles or guard the viability of animal populations in shared forests during specific seasons. Poachers violate those laws—sometimes out of greed, sometimes out of desperation, and sometimes for sport.
AC 18
Fort +7
Ref +10
Will +7
HP 30
Speed 25 feet
Melee
[Single Action]
light mace +11,
Damage 1d4+4 bludgeoning
Melee
[Single Action]
fist +11 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+4 bludgeoning
Ranged
[Single Action]
composite shortbow +11 (deadly 1d10, Propulsive, range increment 60 feet, reload 0),
Damage 1d6+3 piercing
On the Hunt [Single Action] (Concentrate) The poacher designates one creature they're observing or tracking as their prey.