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Sorted A-ZNPCs
Plague Doctor
These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected.
commonHumanHumanoid
Lvl 5HumanHumanoid
- AC
- 20
- HP
- 70
- Perc
- +13
- Fort
- +13
- Ref
- +8
- Will
- +13
- STR
- +0
- DEX
- +1
- CON
- +4
- INT
- +2
- WIS
- +4
- CHA
- +2
Speed25 ft
Actions
- staff +9 1d4 bludgeoning
- fist +10 1d4 bludgeoning
- crossbow +10 1d8 piercing 120 ft
- AC
- 20
- HP
- 70
- STR
- +0
- DEX
- +1
- CON
- +4
- INT
- +2
- WIS
- +4
- CHA
- +2
These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected. To see a plague doctor signals that disease has infested the land—and that it might have already taken hold.
AC 20
Fort +13
Ref +8
Will +13
+2 circumstance to all saves vs. disease
HP 70
Speed 25 feet
Melee
[Single Action]
staff +9 (two-hand d8),
Damage 1d4 bludgeoning
Melee
[Single Action]
fist +10 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4 bludgeoning
Ranged
[Single Action]
crossbow +10 (range increment 120 feet, reload 1),
Damage 1d8 piercing