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Plague Doctor

These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected.

commonHumanHumanoid
Lvl 5HumanHumanoid
AC
20
HP
70
Perc
+13
Fort
+13
Ref
+8
Will
+13
STR
+0
DEX
+1
CON
+4
INT
+2
WIS
+4
CHA
+2
Speed25 ft
Actions
  • staff +9 1d4 bludgeoning
  • fist +10 1d4 bludgeoning
  • crossbow +10 1d8 piercing 120 ft
AC
20
HP
70
STR
+0
DEX
+1
CON
+4
INT
+2
WIS
+4
CHA
+2

These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected. To see a plague doctor signals that disease has infested the land—and that it might have already taken hold.

AC 20

Fort +13

Ref +8

Will +13

+2 circumstance to all saves vs. disease

HP 70

Speed 25 feet

Melee

[Single Action]

staff +9 (two-hand d8),

Damage 1d4 bludgeoning

Melee

[Single Action]

fist +10 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4 bludgeoning

Ranged

[Single Action]

crossbow +10 (range increment 120 feet, reload 1),

Damage 1d8 piercing