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Pirate

A cutlass-and-dagger raider fights dirty to keep whatever's been plundered, standing firm against fear that would send lesser thieves running.

commonHumanHumanoid

These scourges are a threat to anyone who spends time away from land. Cutlass in one hand and dagger in the other, a pirate fights dirty and fights to keep what they've taken.

In play

Bravery When the pirate rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, anytime they gain the frightened condition, reduce its value by 1.

Reactive Strike [Reaction]

Level 2

Perception +6 · Languages Common · Skills Acrobatics +7, Athletics +8, Deception +6, Intimidation +6, Sailing Lore +8

STRDEXCONINTWISCHA
+2+3+1+0+2+2
ACFortRefWill
17+7+8+6

HP 32

Speed 25 feet

Actions

  • Melee Cutlass [Single Action] +10 (Forceful, Sweep), Damage 1d6+5 slashing
  • Melee Dagger [Single Action] +11 (Agile, Finesse, versatile S), Damage 1d4+5 piercing
  • Melee Fist [Single Action] +11 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning
  • Ranged Dagger [Single Action] +11 (Agile, thrown 10 feet, versatile S), Damage 1d4+5 piercing

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