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Pirate
A cutlass-and-dagger raider fights dirty to keep whatever's been plundered, standing firm against fear that would send lesser thieves running.
commonHumanHumanoid
These scourges are a threat to anyone who spends time away from land. Cutlass in one hand and dagger in the other, a pirate fights dirty and fights to keep what they've taken.
In play
Bravery When the pirate rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, anytime they gain the frightened condition, reduce its value by 1.
Reactive Strike [Reaction]
Level 2
Perception +6 · Languages Common · Skills Acrobatics +7, Athletics +8, Deception +6, Intimidation +6, Sailing Lore +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +3 | +1 | +0 | +2 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +7 | +8 | +6 |
HP 32
Speed 25 feet
Actions
- Melee Cutlass [Single Action] +10 (Forceful, Sweep), Damage 1d6+5 slashing
- Melee Dagger [Single Action] +11 (Agile, Finesse, versatile S), Damage 1d4+5 piercing
- Melee Fist [Single Action] +11 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning
- Ranged Dagger [Single Action] +11 (Agile, thrown 10 feet, versatile S), Damage 1d4+5 piercing