Pin Tingwheely
A winged skirmisher fights from the air, raining arrows down before slipping clear the instant a blade swings his way.
Pin Tingwheely is a winged skirmisher who fights from the air, loosing arrows from on high and slipping aside the instant a blade swings his way.
He gains a +1 status bonus to all saves vs. magic.
In play
Evasion When Pin rolls a success on a Reflex save, he gets a critical success instead.
Nimble Dodge [Reaction] Trigger Pin is targeted with a melee or ranged attack by an attacker he can see; Effect Pin gains a +2 circumstance bonus to AC against the triggering attack.
Level 8
Perception +19 · Senses low-light vision · Languages Common · Skills Acrobatics +18, Deception +16, Nature +15, Performance +18, Stealth +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +6 | +1 | +2 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +15 | +20 | +17 |
HP 95 · Weaknesses cold iron 10
Speed 15 feet, fly 45 feet
Actions
- Melee Shortsword [Single Action] +18 (Agile, Finesse, Magical, versatile S), Damage 1d6+10 piercing
- Ranged Longbow [Single Action] +19 (range 100 ft, deadly d10, Magical, volley 20 feet), Damage 2d6+10 piercing
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