Pathfinder Venture-Captain
A veteran Pathfinder leader shakes off fear, parries with blade and shield, and can recall lore on nearly any topic.
A seasoned leader of the Pathfinder Society, equal parts scholar, diplomat, and battle-hardened veteran. A venture-captain has seen enough ruins and ambushes to stay calm when steel comes out, and they expect their agents to do the same.
Unshakable Anytime the venture-captain gains the frightened condition, reduce its value by 1.
Attack of Opportunity [Reaction]
Shield Block [Reaction]
Occult Spontaneous Spells DC 27
- Cantrips (3rd) Detect Magic, Inspire Competence, Inspire Courage, Read Aura
Bardic Lore The venture-captain can Recall Knowledge on any topic using their Bardic Lore skill.
Level 11
Perception +20 · Languages Common · Skills Alcohol Lore +20, Bardic Lore +16, Diplomacy +21, Occultism +16, Performance +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +1 | +3 | +1 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +22 | +18 | +19 |
HP 195
Speed 20 feet
Actions
- Melee Warhammer [Single Action] +24 (Magical, Shove), Damage 2d8+11 bludgeoning
- Ranged Composite longbow [Single Action] +20 (range 100 ft, deadly 1d10, Magical, volley 30 feet), Damage 2d8+8 piercing