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Parsus

A flesh-and-machine hybrid fights with raking claws and a bolted-on mechanical weapon, tireless the way only the dead can be.

uniqueDhampirHumanHumanoid

A grafted thing of flesh and machine, Parsus fights with raking claws, a necromechanical innovation bolted to one arm, and a slide pistol kept close. The dead don't tire, and neither does he.

He has negative healing, and gains a +2 status bonus to saves vs. disease and mental.

Level 10

Perception +20 · Languages Common, Necril · Skills Arcana +24, Deception +19, Geb Lore +22, Intimidation +19, Society +19, Undead Lore +22

STRDEXCONINTWISCHA
+4+3+3+5+0+0
ACFortRefWill
29+18+18+20

HP 160

Speed 25 feet

Actions

  • Melee Claw [Single Action] +21 (Agile), Damage 3d8+7 slashing
  • Melee Necromechanical innovation [Single Action] +21, Damage 2d10+7 bludgeoning
  • Ranged Slide pistol [Single Action] +20 (range 30 ft, capacity 5, Concussive, fatal d10, Magical, reload 1), Damage 2d6+3 piercing