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Palace Guard

Often the younger offspring of minor nobility or those from long lines of trusted staff, palace guards are in charge of defending the royal family and their…

commonHumanHumanoid
Lvl 4HumanHumanoid
AC
21
HP
60
Perc
+12
Fort
+12
Ref
+10
Will
+10
STR
+4
DEX
+2
CON
+3
INT
+0
WIS
+2
CHA
+0
Speed25 ft
Actions
  • halberd +14 1d10+7 piercing reach 10 ft
  • fist +14 1d4+7 bludgeoning
AC
21
HP
60
STR
+4
DEX
+2
CON
+3
INT
+0
WIS
+2
CHA
+0

Often the younger offspring of minor nobility or those from long lines of trusted staff, palace guards are in charge of defending the royal family and their inner stronghold. Their days consist of guarding doorways, escorting nobles, and keeping those in their charge as safe as possible.

AC 21

Fort +12

Ref +10

Will +10

HP 60

Guard's Parry [Reaction] Trigger A creature attacks the palace guard's liege, and the liege is within the guard's melee reach; Effect** The liege gains a +2 circumstance bonus to AC against the triggering attack, and the palace guard gains a +2 circumstance bonus to attack and damage rolls until the end of their next turn.

**Reactive Strike [Reaction]

Speed 25 feet