Ocean Nomad
For some, the ocean is not merely a means of getting from port to port, but a home in and of itself.
- AC
- 24
- HP
- 100
- Perc
- +16
- Fort
- +14
- Ref
- +17
- Will
- +11
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- +0
- trident +17 1d8+10 piercing
- trident +17 1d8+10 piercing
- fist +16 1d4+10 bludgeoning
- AC
- 24
- HP
- 100
- STR
- +4
- DEX
- +4
- CON
- +2
- INT
- +0
- WIS
- +3
- CHA
- +0
For some, the ocean is not merely a means of getting from port to port, but a home in and of itself.
AC 24
Fort +14
Ref +17
Will +11
HP 100
Tidal Pressure [Reaction] (water) Trigger An adjacent creature attempts an Athletics check to Swim Effect The ocean nomad chooses to either prop the swimmer up or yanks them down into the depths. Increase or decrease the result of the Athletics check by one step. If the ocean nomad chooses to decrease the result, the creature can attempt a DC 24 Fortitude save to negate the effect.
Speed 25 feet, swim 25 feet
Melee
[Single Action]
trident +17,
Damage 1d8+10 piercing
Ranged
[Single Action]
trident +17 (thrown 20 feet),
Damage 1d8+10 piercing