Obsessive Researcher
An academic fixated on one obscure subject can't be talked, charmed, or diverted from it — their singular expertise anchors their will.
Academia rewards specialization, and so the universities and athenaeums of the Inner Sea are full to the brim of sunlight-deprived scholars who are the world experts in such obscure topics such as the migratory habits of bogwids or the folklore of pre-Choral Brevoy.
In play
Idée Fixe: Nothing gets between the obsessive researcher and their subject. If the obsessive researcher is targeted by a spell or ability with a Will save that would prompt them to give up, ignore, or divert course from the subject of their Narrow Lore (for example, using a suggestion to get a specialist in Jistkan artificing to give up a construct part), then the obsessive researcher can use their Narrow Lore skill in place of their Will save.
Level -1
Perception +3 · Languages Common; up to 3 additional uncommon languages · Skills Academia Lore +19, Library Lore +23, Narrow Lore +25, Stealth +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +1 | +2 | +5 | +0 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 14 | +3 | +2 | +7 |
HP 7
Speed 25 feet
Actions
- Melee Fist [Single Action] +5 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 bludgeoning
- Melee Pen [Single Action] +4 (Agile, Finesse, Nonlethal), Damage 1d4 piercing