Nugrah
A wild spellcaster calls beasts to fight at his side and drinks strength from every one that falls defending him.
A primal spellcaster bound to the wild's harsh bargain, Nugrah calls beasts to his side and drinks the strength from those that fall fighting for him.
Primal Prepared Spells DC 23, attack +21
- Cantrips (3rd) Detect Magic, Electric Arc, Light, Prestidigitation, Ray of Frost
- 1st Hydraulic Push, Longstrider, Shillelagh
- 2nd Barkskin, Heal, Spider Climb
- 3rd Meld into Stone, Summon Animal
Survival of the Fittest [Reaction] Trigger A 1st- or higher-level animal summoned by Nugrah is killed within 30 feet of him; Effect Blood-red energy flows from the slain creature into Nugrah's mouth. He immediately heals 1d6 Hit Points per level of the slain animal, gaining any excess healing as temporary Hit Points that last for 10 minutes.
Level 5
Perception +14 · Languages Common, Hallit · Skills Deception +11, Intimidation +13, Nature +12, Stealth +9, Survival +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +0 | +2 | +0 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +10 | +6 | +15 |
HP 75
Speed 20 feet
Actions
- Melee Club [Single Action] +12, Damage 1d6+3 bludgeoning