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Nolly Peltry
AC 31
uniqueHalflingHumanoid
Lvl 11HalflingHumanoidUnique
- AC
- 31
- HP
- 185
- Perc
- +21
- Fort
- +18
- Ref
- +24
- Will
- +21
- STR
- +2
- DEX
- +5
- CON
- +1
- INT
- +1
- WIS
- +4
- CHA
- +3
Speed25 ft
Actions
- dagger +22 1d4+8 piercing
- Nolly's hoe +23 2d10+7 bludgeoning 80 ft
- dagger +22 1d4+8 piercing
- AC
- 31
- HP
- 185
- STR
- +2
- DEX
- +5
- CON
- +1
- INT
- +1
- WIS
- +4
- CHA
- +3
AC 31
Fort +18
Ref +24
Will +21
HP 185
Inspiring Presence (aura, emotion, mental) Allies within 30 feet of Nolly gain a +2 circumstance bonus to saves against fear effects.
Halfling Luck [Free Action] (fortune) Frequency once per day; Trigger Nolly fails a skill check or a saving throw. Effect Nolly rerolls the triggering check, but she must use the new result, even if it's worse.
Speed 25 feet; quick movements
Melee
[Single Action]
dagger +22 (Agile, Finesse, versatile S),
Damage 1d4+8 piercing
Ranged
[Single Action]
Nolly's hoe +23 (Magical, Propulsive, range increment 80 feet, reload 1),
Damage 2d10+7 bludgeoning plus 1d6 chaotic