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Sorted A-ZNPCs
Navigator
A navigator uses celestial bodies and shipping lanes to determine routes.
commonHumanHumanoid
Lvl 2HumanHumanoid
- AC
- 17
- HP
- 30
- Perc
- +9
- Fort
- +7
- Ref
- +8
- Will
- +9
- STR
- +0
- DEX
- +2
- CON
- +1
- INT
- +4
- WIS
- +3
- CHA
- +0
Speed25 ft
Actions
- dagger +9 1d4+4 piercing
- fist +9 1d4+4 bludgeoning
- dagger +9 1d4+4 piercing
- AC
- 17
- HP
- 30
- STR
- +0
- DEX
- +2
- CON
- +1
- INT
- +4
- WIS
- +3
- CHA
- +0
A navigator uses celestial bodies and shipping lanes to determine routes.
AC 17
Fort +7
Ref +8
Will +9
HP 30
Speed 25 feet
Melee
[Single Action]
dagger +9 (Agile, Finesse, versatile S),
Damage 1d4+4 piercing plus navigator's edge
Melee
[Single Action]
fist +9 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+4 bludgeoning
Ranged
[Single Action]
dagger +9 (Agile, thrown 10 feet, versatile S),
Damage 1d4+4 piercing plus navigator's edge
Navigator's Edge The navigator's Strikes deal an additional 1d6 damage when on a ship.