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Narseigus Wormcaller

AC 31

uniqueDuergarDwarfHumanoid
Lvl 11DuergarDwarfHumanoidUnique
AC
31
HP
140
Perc
+20
Fort
+21
Ref
+18
Will
+24
STR
+2
DEX
+1
CON
+4
INT
+3
WIS
+3
CHA
+6
Speed20 ft, climb 20 ft, burrow 20 ft
Actions
  • staff +20 2d4+8 bludgeoning
  • tail +25 1d10+13 bludgeoning reach 10 ft
AC
31
HP
140
STR
+2
DEX
+1
CON
+4
INT
+3
WIS
+3
CHA
+6

AC 31

Fort +21

Ref +18

Will +24

+2 status to all saves vs. magic

HP 140

Inexorable When Narseigus gains the paralyzed, slowed, or stunned condition, roll a DC 15 flat check. On a success, he ignores the condition.

Light Blindness

Shake It Off [Single Action] (fortune, primal) Frequency once per day; Trigger Narseigus fails or critically fails a saving throw against a condition or adverse effect (such as baleful polymorph); Effect Narseigus rerolls the triggering saving throw and uses the better result.

Speed 20 feet, burrow 20 feet, climb 20 feet

Melee

[Single Action]

staff +20 (Magical, two-hand d8),

Damage 2d4+8 bludgeoning

Melee

[Single Action]

tail +25 (reach 10 feet),

Damage 1d10+13 bludgeoning