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NPCs

Mixed Martial Artist

These fighters combine the takedowns of a wrestler with aggressive stances and unorthodox blows, ensuring that contenders won't know what hit them.

commonHumanHumanoid
Lvl 7HumanHumanoid
AC
24
HP
130
Perc
+15
Fort
+18
Ref
+15
Will
+12
STR
+4
DEX
+2
CON
+3
INT
+1
WIS
+2
CHA
+1
Speed35 ft
Actions
  • fist +16 1d8+6 bludgeoning
AC
24
HP
130
STR
+4
DEX
+2
CON
+3
INT
+1
WIS
+2
CHA
+1

These fighters combine the takedowns of a wrestler with aggressive stances and unorthodox blows, ensuring that contenders won't know what hit them.

AC 24

Fort +18

Ref +15

Will +12

HP 130

Speed 35 feet

Melee

[Single Action]

fist +16 (Agile, Magical, Nonlethal, Unarmed),

Damage 1d8+6 bludgeoning

Powerful Fists The martial artist's fist Strikes don't take penalties when making lethal attacks.

Stance Shift [Single Action] (Stance) The mixed martial artist enters a stance of their choice, gaining the listed circumstance bonus and Strike but losing the ability to make other Strikes.