Mixed Martial Artist
A mixed martial artist blends wrestling takedowns with unorthodox strikes, shifting stance mid-fight to keep opponents guessing.
These fighters combine the takedowns of a wrestler with aggressive stances and unorthodox blows, ensuring that contenders won't know what hit them.
Powerful Fists The martial artist's fist Strikes don't take penalties when making lethal attacks.
Stance Shift [Single Action] (Stance) The mixed martial artist enters a stance of their choice, gaining the listed circumstance bonus and Strike but losing the ability to make other Strikes.
Level 7
Perception +15 · Languages Common · Skills Acrobatics +15, Athletics +17, Martial Arts Lore +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +3 | +1 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +18 | +15 | +12 |
HP 130
Speed 35 feet
Actions
- Melee Fist [Single Action] +16 (Agile, Magical, Nonlethal, Unarmed), Damage 1d8+6 bludgeoning
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