Mime
Mimes are performers who use movement, gestures, and expressions without any speech to act out a scene or situation for onlookers.
- AC
- 18
- HP
- 45
- Perc
- +11
- Fort
- +6
- Ref
- +9
- Will
- +12
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +1
- WIS
- +2
- CHA
- +4
- fist +12 1d4+5 bludgeoning
- AC
- 18
- HP
- 45
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +1
- WIS
- +2
- CHA
- +4
Mimes are performers who use movement, gestures, and expressions without any speech to act out a scene or situation for onlookers.
AC 18
Fort +6
Ref +9
Will +12
HP 45
Skill Mimicry The mime receives a +1 circumstance bonus to skill checks to perform actions they have witnessed another creature successfully perform in the last minute, or +2 if they witness a creature critically succeed instead.
Versatile Performance The mime can use Performance instead of Diplomacy to Make an Impression, instead of Intimidation to Demoralize, and instead of Deception to Impersonate.
Speed 25 feet
Melee
[Single Action]
fist +12 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+5 bludgeoning