Mime
Wordless and unsettling, this performer copies whatever it just saw a foe pull off, turning an enemy's own trick back against them.
Mimes are performers who use movement, gestures, and expressions without any speech to act out a scene or situation for onlookers. Silent and uncanny, a mime can mirror back whatever it has just watched a foe do.
In play
Skill Mimicry The mime receives a +1 circumstance bonus to skill checks to perform actions they have witnessed another creature successfully perform in the last minute, or +2 if they witness a creature critically succeed instead.
Versatile Performance The mime can use Performance instead of Diplomacy to Make an Impression, instead of Intimidation to Demoralize, and instead of Deception to Impersonate.
Level 3
Perception +11 · Languages Common; sign language · Skills Acrobatics +10, Athletics +8, Deception +10, Performance +10, Stealth +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +0 | +1 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +6 | +9 | +12 |
HP 45 · Resistances sonic 5
Speed 25 feet
Actions
- Melee Fist [Single Action] +12 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+5 bludgeoning