Messenger
When a message, mail, or package needs to be delivered, messengers make deliveries—typically from large towns and cities or to other towns and cities.
- AC
- 16
- HP
- 20
- Perc
- +6
- Fort
- +7
- Ref
- +10
- Will
- +4
- STR
- +0
- DEX
- +3
- CON
- +4
- INT
- +0
- WIS
- +1
- CHA
- +1
- dagger +8 1d4+2 piercing
- fist +8 1d4+2 bludgeoning
- dagger +8 1d4+2 piercing
- sling +8 1d6+2 bludgeoning 50 ft
- AC
- 16
- HP
- 20
- STR
- +0
- DEX
- +3
- CON
- +4
- INT
- +0
- WIS
- +1
- CHA
- +1
When a message, mail, or package needs to be delivered, messengers make deliveries—typically from large towns and cities or to other towns and cities.
AC 16
Fort +7
Ref +10
Will +4
HP 20
Speed 30 feet
Melee
[Single Action]
dagger +8 (Agile, Finesse, versatile S),
Damage 1d4+2 piercing
Melee
[Single Action]
fist +8 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+2 bludgeoning
Ranged
[Single Action]
dagger +8 (Agile, thrown 10 feet, versatile S),
Damage 1d4+2 piercing
Ranged
[Single Action]
sling +8 (range increment 50 feet, Propulsive),
Damage 1d6+2 bludgeoning
Express Messenger Allies traveling with the messenger gain a +5-foot circumstance bonus to travel Speed, to a maximum of the messenger's travel Speed.