Showing0entries
Sorted A-Z
NPCs

Mercenary Sailor

A hired blade fights best where the deck pitches underfoot, striking hardest against anyone else caught off balance at sea.

commonHumanHumanoid

A hired blade who earns their pay on a pitching deck, the mercenary sailor is most dangerous where the footing is worst and the rail is at your back.

Shipboard Grace The mercenary sailor is not flat-footed while Balancing or Climbing while on a watercraft.

Mobility When the sailor takes a Stride action to move half their Speed or less, that movement does not trigger reactions.

Shipboard Savvy The sailor's melee Strikes deal 2d6 extra precision damage if both the sailor and the target are on watercraft.

Level 5

Perception +11 · Languages Common · Skills Acrobatics +11, Athletics +13, Sailing Lore +13, Survival +11, Thievery +11

STRDEXCONINTWISCHA
+4+4+3+0+2-1
ACFortRefWill
22+12+15+9

HP 75

Speed 25 feet

Actions

  • Melee Scimitar [Single Action] +15 (Forceful, Sweep), Damage 1d6+7 slashing
  • Ranged Shortbow [Single Action] +15 (range 60 ft, deadly 1d10, reload 0), Damage 1d6+3 piercing