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Mercenary Assassin

A hired blade poisons steel before striking, burying a knife between the ribs of anyone caught unaware.

rareHumanHumanoid

A blade for hire who kills for coin and asks no questions, the mercenary assassin favors poisoned steel and a knife slipped between the ribs of the unwary.

In play

  • Poison Weapon [Single Action] (Manipulate) Requirements The assassin wields a piercing weapon and has a free hand; Effect The assassin applies a poison to the weapon.
  • Sneak Attack The assassin deals an extra 2d6 precision damage to flat-footed creatures.

Level 9

Perception +17 · Languages Common · Skills Acrobatics +19, Athletics +17, Deception +15, Society +17, Stealth +19, Survival +15, Thievery +19

STRDEXCONINTWISCHA
+4+4+2+2+2+0
ACFortRefWill
27+17+19+15

HP 155

Speed 25 feet

Actions

  • Melee Rapier [Single Action] +20 (deadly d8, Disarm, Finesse, Magical), Damage 2d6+9 piercing
  • Ranged Shortbow [Single Action] +20 (range 60 ft, deadly d10, Magical, Propulsive, reload 0), Damage 1d6+9 piercing