/
Showing0entries
Sorted A-ZNPCs
Mercenary Assassin
A hired blade poisons steel before striking, burying a knife between the ribs of anyone caught unaware.
rareHumanHumanoid
A blade for hire who kills for coin and asks no questions, the mercenary assassin favors poisoned steel and a knife slipped between the ribs of the unwary.
In play
- Poison Weapon [Single Action] (Manipulate) Requirements The assassin wields a piercing weapon and has a free hand; Effect The assassin applies a poison to the weapon.
- Sneak Attack The assassin deals an extra 2d6 precision damage to flat-footed creatures.
Level 9
Perception +17 · Languages Common · Skills Acrobatics +19, Athletics +17, Deception +15, Society +17, Stealth +19, Survival +15, Thievery +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +2 | +2 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +17 | +19 | +15 |
HP 155
Speed 25 feet
Actions
- Melee Rapier [Single Action] +20 (deadly d8, Disarm, Finesse, Magical), Damage 2d6+9 piercing
- Ranged Shortbow [Single Action] +20 (range 60 ft, deadly d10, Magical, Propulsive, reload 0), Damage 1d6+9 piercing