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Sorted A-ZNPCs
Meitremar
AC 18
uniqueHumanHumanoid
Lvl 3HumanHumanoidUnique
- AC
- 18
- HP
- 42
- Perc
- +7
- Fort
- +9
- Ref
- +6
- Will
- +12
- STR
- +2
- DEX
- +1
- CON
- +0
- INT
- +2
- WIS
- +1
- CHA
- +4
Speed20 ft
Actions
- pick +8 2d6+2 piercing
- AC
- 18
- HP
- 42
- STR
- +2
- DEX
- +1
- CON
- +0
- INT
- +2
- WIS
- +1
- CHA
- +4
AC 18
Fort +9
Ref +6
Will +12
HP 42
Speed 20 feet
Melee
[Single Action]
pick +8 (fatal d10),
Damage 2d6+2 piercing
Divine Spontaneous Spells DC 20, attack +12
- Cantrips (2nd)
Acid Splash, Divine Lance, Guidance, Light, Shield, Sigil
- 1st
Bane, Command, Fear, Heal (×2)
- 2nd
Enlarge, Ghoulish Cravings, Harm, Sudden Blight (3 slots)
Demonic Bloodline Spells DC 20, 1 Focus Point
- 2nd
Glutton's Jaw
Rituals
- 2nd
Create Undead, Inveigle
Reach Spell [Single Action] (Metamagic) If Meitremar's next action this turn is to Cast a Spell that has a range, he increases that spell's range by 30 feet (or increases the range of a touch spell to 30 feet).
Signature Spell Meitremar can heighten heal spells freely