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Meitremar

AC 18

uniqueHumanHumanoid
Lvl 3HumanHumanoidUnique
AC
18
HP
42
Perc
+7
Fort
+9
Ref
+6
Will
+12
STR
+2
DEX
+1
CON
+0
INT
+2
WIS
+1
CHA
+4
Speed20 ft
Actions
  • pick +8 2d6+2 piercing
AC
18
HP
42
STR
+2
DEX
+1
CON
+0
INT
+2
WIS
+1
CHA
+4

AC 18

Fort +9

Ref +6

Will +12

HP 42

Speed 20 feet

Melee

[Single Action]

pick +8 (fatal d10),

Damage 2d6+2 piercing

Divine Spontaneous Spells DC 20, attack +12

  • Cantrips (2nd)

Acid Splash, Divine Lance, Guidance, Light, Shield, Sigil

  • 1st

Bane, Command, Fear, Heal (×2)

  • 2nd

Enlarge, Ghoulish Cravings, Harm, Sudden Blight (3 slots)

Demonic Bloodline Spells DC 20, 1 Focus Point

  • 2nd

Glutton's Jaw

Rituals

  • 2nd

Create Undead, Inveigle

Reach Spell [Single Action] (Metamagic) If Meitremar's next action this turn is to Cast a Spell that has a range, he increases that spell's range by 30 feet (or increases the range of a touch spell to 30 feet).

Signature Spell Meitremar can heighten heal spells freely