Meitremar
A demon-tainted divine caster heals and harms with the same bloodline gift, able to pour out mending magic without holding anything back.
Meitremar is a divine spellcaster whose blood runs with demonic taint — a healer and harmer in one, channeling both mending light and the glutton's hunger of his bloodline.
In play
Divine Spontaneous Spells DC 20, attack +12
- Cantrips (2nd) Acid Splash, Divine Lance, Guidance, Light, Shield, Sigil
- 1st Bane, Command, Fear, Heal (×2)
- 2nd Enlarge, Ghoulish Cravings, Harm, Sudden Blight (3 slots)
Demonic Bloodline Spells DC 20, 1 Focus Point
- 2nd Glutton's Jaw
Rituals
- 2nd Create Undead, Inveigle
Reach Spell [Single Action] (metamagic) If Meitremar's next action this turn is to Cast a Spell that has a range, he increases that spell's range by 30 feet (or increases the range of a touch spell to 30 feet).
Signature Spell Meitremar can heighten heal spells freely.
Level 3
Perception +7 · Languages Abyssal, Aklo, Common, Thassilonian, Varisian · Skills Arcana +7, Crafting +7, Deception +9, Diplomacy +9, Intimidation +9, Occultism +7, Religion +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +1 | +0 | +2 | +1 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +9 | +6 | +12 |
HP 42
Speed 20 feet
Actions
- Melee Pick [Single Action] +8 (fatal d10), Damage 2d6+2 piercing