Mayor
A mayor is far more at ease deflecting a petition than drawing the ceremonial blade at their hip, stalling requests with procedure.
The mayor is the political leader of a settlement. While not always an elected position, it usually involves devoting time to both civic and ceremonial functions and knowing the needs of their settlement. They are far more comfortable deflecting a petition than drawing the ceremonial blade at their hip.
In play
But Will It Lose Me Votes [Reaction] Frequency once per hour; Trigger A creature succeeds (but doesn't critically succeed) at a Diplomacy check to make a Request of the mayor; Effect The triggering creature (or one of its allies) must attempt the check again within the next hour, this time against the mayor's Society DC. Society or a relevant Lore skill may be used for this check instead of Diplomacy.
Level 0
Perception +9 · Languages Common; up to 2 additional languages spoken in their settlement · Skills Deception +15, Diplomacy +15, Guild Lore +11, Intimidation +15, Society +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +2 | +1 | +1 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 14 | +6 | +3 | +14 |
HP 16
Speed 25 feet
Actions
- Melee Decorative sword of station [Single Action] +6 (Agile, Finesse, versatile S), Damage 1d6 piercing
- Melee Fist [Single Action] +6 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4 bludgeoning
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