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Mastermind

Masterminds weave long-ranged plots to see their nefarious goals come to fruition, deftly manipulating those around them, turning enemies into friends and then…

commonHumanHumanoid
Lvl 4HumanHumanoid
AC
20
HP
55
Perc
+10
Fort
+6
Ref
+11
Will
+16
STR
+0
DEX
+3
CON
+0
INT
+4
WIS
+2
CHA
+4
Speed25 ft
Actions
  • shortsword +13 1d6+6 slashing
  • fist +13 1d4+6 bludgeoning
  • hand crossbow +13 1d6+6 piercing 60 ft
AC
20
HP
55
STR
+0
DEX
+3
CON
+0
INT
+4
WIS
+2
CHA
+4

Masterminds weave long-ranged plots to see their nefarious goals come to fruition, deftly manipulating those around them, turning enemies into friends and then pitting them against one another.

AC 20

Fort +6

Ref +11

Will +16

HP 55

Speed 25 feet

Melee

[Single Action]

shortsword +13 (Agile, Finesse, versatile S),

Damage 1d6+6 slashing

Melee

[Single Action]

fist +13 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4+6 bludgeoning

Ranged

[Single Action]

hand crossbow +13 (range increment 60 feet, reload 1),

Damage 1d6+6 piercing