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NPCs

Mastermind

A patient schemer weaves long-ranging plots, turning rivals into allies and allies into rivals until every thread serves their goal.

commonHumanHumanoid

Masterminds weave long-ranged plots to see their nefarious goals come to fruition, deftly manipulating those around them, turning enemies into friends and then pitting them against one another.

Level 4

Perception +10 · Senses (17 to Sense Motive) · Languages Common; two additional languages · Skills Arcana +13, Deception +15, Diplomacy +15, Intimidation +15, Occultism +15, Performance +17, Religion +11, Society +17, Stealth +11, Thievery +9, Underworld Lore +17

STRDEXCONINTWISCHA
+0+3+0+4+2+4
ACFortRefWill
20+6+11+16

HP 55

Speed 25 feet

Actions

  • Melee Shortsword [Single Action] +13 (Agile, Finesse, versatile S), Damage 1d6+6 slashing
  • Melee Fist [Single Action] +13 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+6 bludgeoning
  • Ranged Hand crossbow [Single Action] +13 (range 60 ft, reload 1), Damage 1d6+6 piercing