Lomok
A paladin holds the line for those behind him, steadying allies against fear and stepping between them and an enemy's blow.
Lomok is a paladin who holds the line for everyone behind him, blunting blows meant for his allies and steadying their nerve with his presence. Fear finds no purchase near him.
In play
Aura of Courage 15 feet. Whenever Lomok becomes frightened, reduce the condition value by 1 (minimum 0). At the end of his turn, when he would reduce his frightened condition value by 1, also reduce the value by 1 for all allies in his aura.
Powerful Will When Lomok rolls a success on a Will save, he gets a critical success instead.
Retributive Strike [Reaction] Trigger An enemy damages one of Lomok's allies, and both combatants are within 15 feet of him; Effect Lomok shields his ally and calls for retribution upon the attacker. The ally reduces the triggering damage by 13.
Level 11
Perception +21 · Senses low-light vision · Languages Hallit · Skills Athletics +23, Diplomacy +19, Nature +21, Religion +19, Survival +21
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +3 | +3 | +0 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 30 | +20 | +18 | +23 |
HP 210
Speed 20 feet
Actions
- Melee Longsword [Single Action] +24 (versatile P), Damage 2d8+11 slashing plus 1d10 persistent fire
- Ranged Spear [Single Action] +22 (thrown 20 feet), Damage 1d6+11 piercing