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Lomok

A paladin holds the line for those behind him, steadying allies against fear and stepping between them and an enemy's blow.

uniqueAasimarHumanHumanoid

Lomok is a paladin who holds the line for everyone behind him, blunting blows meant for his allies and steadying their nerve with his presence. Fear finds no purchase near him.

In play

Aura of Courage 15 feet. Whenever Lomok becomes frightened, reduce the condition value by 1 (minimum 0). At the end of his turn, when he would reduce his frightened condition value by 1, also reduce the value by 1 for all allies in his aura.

Powerful Will When Lomok rolls a success on a Will save, he gets a critical success instead.

Retributive Strike [Reaction] Trigger An enemy damages one of Lomok's allies, and both combatants are within 15 feet of him; Effect Lomok shields his ally and calls for retribution upon the attacker. The ally reduces the triggering damage by 13.

Level 11

Perception +21 · Senses low-light vision · Languages Hallit · Skills Athletics +23, Diplomacy +19, Nature +21, Religion +19, Survival +21

STRDEXCONINTWISCHA
+5+3+3+0+4+2
ACFortRefWill
30+20+18+23

HP 210

Speed 20 feet

Actions

  • Melee Longsword [Single Action] +24 (versatile P), Damage 2d8+11 slashing plus 1d10 persistent fire
  • Ranged Spear [Single Action] +22 (thrown 20 feet), Damage 1d6+11 piercing

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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