Logger
A logger brings a felling rhythm to a fight, working in pairs so a second axe can land on the same mark an ally's strike just opened.
Loggers spend their days felling timber, and they bring that same rhythm to a fight — two axes falling on the same mark, one after another, until something gives way. Working in pairs comes as naturally to them as breathing.
In play
Tandem Chop [Reaction] Trigger A creature or object within their reach is hit with a Strike by an ally using a weapon in the axe group; Requirements The logger is holding a weapon in the axe group; Effect The logger attempts a Strike against the same creature or object. If it hits, combine the damage with the damage from the triggering Strike for the purpose of Hardness, resistances, and weaknesses. A creature or object can only be the target of a single Tandem Chop per turn, regardless of the number of loggers in reach.
Level 0
Perception +6 · Languages Common · Skills Acrobatics +5, Athletics +7, Lumber Lore +6, Nature +4, Survival +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +1 | +2 | +0 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 13 | +8 | +5 | +6 |
HP 20
Speed 25 feet
Actions
- Melee Battle axe [Single Action] +7 (Sweep), Damage 1d8+3 slashing
- Melee Hatchet [Single Action] +7 (Agile, Sweep, thrown 10 feet), Damage 1d6+3 slashing
- Ranged Hatchet [Single Action] +5 (Agile, Sweep, thrown 10 feet), Damage 1d6+1 slashing