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Lizardfolk Defender

A settlement's sworn protector rises without hesitation to defend kin, standing firm with shield and flail rather than seeking a fight.

commonHumanoidLizardfolk

A lizardfolk defender serves as a protector of the young, guardian of the settlement, and, when no other options are available, a soldier in times of war. They eagerly rise to the defense of their kin but do not revel in battle.

In play

Reactive Strike [Reaction]

Shield Block [Reaction]

Level 1

Perception +7 · Languages Common, Draconic, Iruxi · Skills Acrobatics +5, Athletics +6, Survival +5

STRDEXCONINTWISCHA
+3+2+3-1+2+0
ACFortRefWill
16+8+7+5

HP 21

Speed 25 feet, swim 15 feet

Actions

  • Melee Flail [Single Action] +8 (Disarm, Sweep, Trip), Damage 1d6+3 bludgeoning
  • Melee Jaws [Single Action] +8, Damage 1d6+3 piercing
  • Melee Tail [Single Action] +8 (Agile), Damage 1d4+3 bludgeoning
  • Ranged Javelin [Single Action] +7 (thrown 30 feet), Damage 1d6+3 piercing

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