Lizardfolk Defender
A settlement's sworn protector rises without hesitation to defend kin, standing firm with shield and flail rather than seeking a fight.
A lizardfolk defender serves as a protector of the young, guardian of the settlement, and, when no other options are available, a soldier in times of war. They eagerly rise to the defense of their kin but do not revel in battle.
In play
Reactive Strike [Reaction]
Shield Block [Reaction]
Level 1
Perception +7 · Languages Common, Draconic, Iruxi · Skills Acrobatics +5, Athletics +6, Survival +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +2 | +3 | -1 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +8 | +7 | +5 |
HP 21
Speed 25 feet, swim 15 feet
Actions
- Melee Flail [Single Action] +8 (Disarm, Sweep, Trip), Damage 1d6+3 bludgeoning
- Melee Jaws [Single Action] +8, Damage 1d6+3 piercing
- Melee Tail [Single Action] +8 (Agile), Damage 1d4+3 bludgeoning
- Ranged Javelin [Single Action] +7 (thrown 30 feet), Damage 1d6+3 piercing
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