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Sorted A-ZNPCs
Krashk
AC 21
uniqueGnollHumanoid
Lvl 5GnollHumanoidUnique
- AC
- 21
- HP
- 82
- Perc
- +14
- Fort
- +12
- Ref
- +9
- Will
- +15
- STR
- +3
- DEX
- +3
- CON
- +2
- INT
- +1
- WIS
- +5
- CHA
- +4
Speed25 ft
Actions
- falchion +13 1d10+7 slashing
- jaws +13 1d6+7 piercing
- AC
- 21
- HP
- 82
- STR
- +3
- DEX
- +3
- CON
- +2
- INT
- +1
- WIS
- +5
- CHA
- +4
AC 21
Fort +12
Ref +9
Will +15
HP 82
Speed 25 feet
Melee
[Single Action]
falchion +13 (Forceful, Sweep),
Damage 1d10+7 slashing
Melee
[Single Action]
jaws +13 (Agile),
Damage 1d6+7 piercing
Divine Prepared Spells DC 24, spell attack +12
- Cantrips (2nd)
Daze, Detect Magic, Light, Read Aura, Sigil
- 1st
Command, Fear, Magic Weapon
- 2nd
Darkness, Harm (×4), Spiritual Weapon
- 3rd
Harm, Vampiric Touch
Pack Attack Krashk deals an additional 1d4 damage to any creature that's within reach of at least two of her allies.
Rugged Travel Krashk ignores the first square of difficult terrain she moves into each time she Steps or Strides.