Knurr Ragnulf
A zealous warhammer-wielder roars his god's name with every swing, shattering nerve and bone in the same brutal stroke.
A zealot who swings a warhammer in the name of Xar-Azmak, breaking foes with the same roar he uses to break their courage.
Intimidating Strike [Two Actions] (Emotion, Fear, Mental) Knurr makes a melee Strike while roaring Xar-Azmak's name. If he hits and deals damage, the target is frightened 1, or frightened 2 on a critical hit.
Level 2
Perception +8 · Senses darkvision · Languages Common, Dwarven, Skald · Skills Athletics +7, Crafting +4, Deception +7, Intimidation +9, Religion +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +0 | +2 | +0 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +8 | +4 | +8 |
HP 35
Speed 20 feet
Actions
- Melee Warhammer [Single Action] +10 (Magical, Shove), Damage 1d8+5 bludgeoning
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