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NPCs

Kiru

A shadow-striking knife fighter opens every fight already ahead, catching the unwary flat-footed before a single cut leaves them clumsy and slowed.

uniqueHumanHumanoid

A quick, knife-fighting predator who strikes from the shadows, each cut leaving a foe stumbling and slowed.

Knife Jab Creatures hit by Kiru's dagger Strike must succeed at a DC 20 Fortitude save or become clumsy 1 for 1 round (1 minute on a critical failure). If Kiru's Strike is a critical hit, the DC increases to 25.

Sneak Attack Kiru deals an extra 1d6 precision damage to flat-footed creatures.

Surprise Attack On the first round of combat, creatures that haven't acted yet are flat-footed to Kiru.

Level 3

Perception +9 · Senses low-light vision · Languages Common, Elven · Skills Acrobatics +9, Intimidation +9, Stealth +9, Thievery +11, Underworld Lore +8

STRDEXCONINTWISCHA
+1+4+0+1+2+2
ACFortRefWill
20+7+11+9

HP 45

Speed 30 feet

Actions

  • Melee Dagger [Single Action] +12 (Agile, Finesse, versatile S), Damage 1d4+4 piercing
  • Ranged Dagger [Single Action] +12 (Agile, thrown 10 feet, versatile S), Damage 1d4+4 piercing