entries
Sorted A-Z
NPCs

Keznin Nevarmo

A healer whose desperate remedies cut both ways, dosing a failing patient with poison rather than let the treatment fail.

uniqueHumanoidTengu

Keznin Nevarmo is a healer whose remedies cut both ways — when careful treatment fails, he reaches for harsher, poisonous cures rather than let a patient slip away.

In play

Risky Treatment [Reaction] (Concentrate, Fortune, Manipulate) Trigger Keznin rolls a critical failure on a check to Treat Disease, Treat Poison, or Treat Wounds; Effect Keznin gives an emergency application of dangerous herbs to avert further harm. The creature Keznin is treating takes 2d6 poison damage, and Keznin rerolls the check.

Level 9

Perception +18 · Senses low-light vision · Languages Common, Elven, Tengu · Skills Diplomacy +18, Medicine +17, Nature +21, Religion +17, Society +19, Survival +17

STRDEXCONINTWISCHA
+0+3+0+4+4+3
ACFortRefWill
26+15+18+21

HP 150

Speed 25 feet

Actions

  • Melee Beak [Single Action] +19 (Finesse, Unarmed), Damage 1d6+4 piercing
  • Melee Staff [Single Action] +16 (Magical, two-hand d8), Damage 1d4+4 bludgeoning

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

License terms