Judge
Properly exercised, the duties of a judge include strict adherence to the law regardless of station, with minimal sentimentality.
- AC
- 13
- HP
- 5
- Perc
- +8
- Fort
- +5
- Ref
- +1
- Will
- +12
- STR
- +0
- DEX
- -1
- CON
- +1
- INT
- +3
- WIS
- +3
- CHA
- +2
- gavel +4 1d6 bludgeoning
- fist +4 1d4 bludgeoning
- gavel +3 1d4 bludgeoning
- AC
- 13
- HP
- 5
- STR
- +0
- DEX
- -1
- CON
- +1
- INT
- +3
- WIS
- +3
- CHA
- +2
Properly exercised, the duties of a judge include strict adherence to the law regardless of station, with minimal sentimentality. Yet for every unbiased justice, there's one who is zealously confident in their own agenda.
AC 13
Fort +5
Ref +1
Will +12
HP 5
Speed 25 feet
Melee
[Single Action]
gavel +4,
Damage 1d6 bludgeoning
Melee
[Single Action]
fist +4 (Agile, Nonlethal, Unarmed),
Damage 1d4 bludgeoning
Ranged
[Single Action]
gavel +3 (thrown 10 feet),
Damage 1d4 bludgeoning
Remember, You're Under Oath [Two Actions] (Auditory, Concentrate, Emotion, Fear, Mental) The judge reminds a creature of the oath they swore to the court. The judge makes an Intimidation check against the target' s Will DC.