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Judge
A judge presiding with either cold impartiality or a zealous private agenda reminds witnesses of their oath in a tone bordering on threat.
commonHumanHumanoid
Properly exercised, the duties of a judge include strict adherence to the law regardless of station, with minimal sentimentality. Yet for every unbiased justice, there's one who is zealously confident in their own agenda.
In play
Remember, You're Under Oath (Auditory, Concentrate, Emotion, Fear, Mental): The judge reminds a creature of the oath they swore to the court. The judge makes an Intimidation check against the target's Will DC.
Level -1
Perception +8 · Senses (15 to Sense Motive) · Languages Common · Skills Deception +8, Diplomacy +12, Intimidation +12, Legal Lore +16, Society +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | -1 | +1 | +3 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 13 | +5 | +1 | +12 |
HP 5
Speed 25 feet
Actions
- Melee Gavel [Single Action] +4, Damage 1d6 bludgeoning
- Melee Fist [Single Action] +4 (Agile, Nonlethal, Unarmed), Damage 1d4 bludgeoning
- Ranged Gavel [Single Action] +3 (thrown 10 feet), Damage 1d4 bludgeoning