Jellico Bounce-Bounce
A bouncing, dodging brawler leaps clear of incoming blows and answers with whatever object happens to be in hand—bowling pins, daggers, anything that throws.
A bouncing, dodging tumbler of a fighter—Jellico turns every brawl into an acrobatic show, springing clear of blows and pelting foes with whatever's in hand.
In play
Bob and Weave [Reaction] Trigger Jellico is the target of a Strike by an attacker he can see; Effect Jellico gains a +2 circumstance bonus to AC against the triggering Strike.
Level 2
Perception +7 · Skills Acrobatics +7, Performance +7, Stealth +7, Thievery +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +3 | +1 | +2 | +0 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +7 | +9 | +6 |
HP 32
Speed 30 feet
Actions
- Melee Bowling pin [Single Action] +9 (Agile, Nonlethal), Damage 1d6+2 bludgeoning
- Melee Dagger [Single Action] +10 (Agile, Finesse, versatile S), Damage 1d4+2 piercing
- Ranged Bowling pin [Single Action] +10 (Agile, Nonlethal, thrown 10 feet), Damage 1d6+2 bludgeoning
- Melee Dagger [Single Action] +10 (Agile, thrown 10 feet, versatile S), Damage 1d4+2 piercing
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