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Jellico Bounce-Bounce

A bouncing, dodging brawler leaps clear of incoming blows and answers with whatever object happens to be in hand—bowling pins, daggers, anything that throws.

uniqueHumanHumanoid

A bouncing, dodging tumbler of a fighter—Jellico turns every brawl into an acrobatic show, springing clear of blows and pelting foes with whatever's in hand.

In play

Bob and Weave [Reaction] Trigger Jellico is the target of a Strike by an attacker he can see; Effect Jellico gains a +2 circumstance bonus to AC against the triggering Strike.

Bounce [Single Action] Jellico makes a High Jump or Long Jump

Level 2

Perception +7 · Skills Acrobatics +7, Performance +7, Stealth +7, Thievery +9

STRDEXCONINTWISCHA
+2+3+1+2+0+1
ACFortRefWill
17+7+9+6

HP 32

Speed 30 feet

Actions

  • Melee Bowling pin [Single Action] +9 (Agile, Nonlethal), Damage 1d6+2 bludgeoning
  • Melee Dagger [Single Action] +10 (Agile, Finesse, versatile S), Damage 1d4+2 piercing
  • Ranged Bowling pin [Single Action] +10 (Agile, Nonlethal, thrown 10 feet), Damage 1d6+2 bludgeoning
  • Melee Dagger [Single Action] +10 (Agile, thrown 10 feet, versatile S), Damage 1d4+2 piercing

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