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Jellico Bounce-Bounce
AC 17
uniqueHumanHumanoid
Lvl 2HumanHumanoidUnique
- AC
- 17
- HP
- 32
- Perc
- +7
- Fort
- +7
- Ref
- +9
- Will
- +6
- STR
- +2
- DEX
- +3
- CON
- +1
- INT
- +2
- WIS
- +0
- CHA
- +1
Speed30 ft
Actions
- bowling pin +9 1d6+2 bludgeoning
- dagger +10 1d4+2 piercing
- bowling pin +10 1d6+2 bludgeoning
- dagger +10 1d4+2 piercing
- AC
- 17
- HP
- 32
- STR
- +2
- DEX
- +3
- CON
- +1
- INT
- +2
- WIS
- +0
- CHA
- +1
AC 17
Fort +7
Ref +9
Will +6
HP 32
Bob and Weave [Reaction] Trigger Jellico is the target of a Strike by an attacker he can see; Effect Jellico gains a +2 circumstance bonus to AC against the triggering Strike.
Speed 30 feet
Melee
[Single Action]
bowling pin +9 (Agile, Nonlethal),
Damage 1d6+2 bludgeoning
Melee
[Single Action]
dagger +10 (Agile, Finesse, versatile S),
Damage 1d4+2 piercing
Ranged
[Single Action]
bowling pin +10 (Agile, Nonlethal, thrown 10 feet),
Damage 1d6+2 bludgeoning
Melee
[Single Action]
dagger +10 (Agile, thrown 10 feet, versatile S),
Damage 1d4+2 piercing
Bounce [Single Action] Jellico makes a High Jump or Long Jump