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Jaul Mezmin

AC 24

uniqueBeastHumanHumanoidWerecreature
Lvl 6BeastHumanHumanoidUniqueWerecreature
AC
24
HP
120
Perc
+14
Fort
+12
Ref
+14
Will
+16
STR
+5
DEX
+2
CON
+0
INT
-1
WIS
+4
CHA
+2
Speed25 ft
Actions
  • katar +17 2d4+7 piercing
  • claw +16 2d6+7 slashing
  • jaws +16 2d8+7 piercing
AC
24
HP
120
STR
+5
DEX
+2
CON
+0
INT
-1
WIS
+4
CHA
+2

AC 24

Fort +12

Ref +14

Will +16

+1 status vs. poison

HP 120

Speed 25 feet

Melee

[Single Action]

katar +17 (Agile, deadly d6, magical, monk),

Damage 2d4+7 piercing

Melee

[Single Action]

claw +16 (Agile),

Damage 2d6+7 slashing

Melee

[Single Action]

jaws +16,

Damage 2d8+7 piercing plus curse of the werewolf

Primal Prepared Spells DC 24, attack +15

  • Cantrips (3rd)

Acid Splash, Detect Magic, Produce Flame, Tanglefoot

  • 1st

Feather Fall, Grease, Magic Fang

  • 2nd

Heal, Summon Animal, Water Breathing

  • 3rd

Heal, Lightning Bolt, Wall of Thorns

Animal Order Spells 1 Focus Point, DC 24

  • 3rd

Heal Animal