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Jafaki
AC 26
uniqueAberrationSeugathi
Lvl 8AberrationSeugathiUnique
- AC
- 26
- HP
- 100
- Perc
- +18
- Fort
- +14
- Ref
- +18
- Will
- +16
- STR
- +3
- DEX
- +6
- CON
- +4
- INT
- +4
- WIS
- +4
- CHA
- +3
Speed25 ft
Actions
- bite +18 2d6+5 piercing
- rapier +19 2d6+5 piercing reach 10 ft
- acid flask +19 2d6+2 persistent acid 20 ft
- bottled lightning +19 2d6+2 electricity 20 ft
- AC
- 26
- HP
- 100
- STR
- +3
- DEX
- +6
- CON
- +4
- INT
- +4
- WIS
- +4
- CHA
- +3
AC 26
Fort +14
Ref +18
Will +16
+1 status to all saves vs. magic
HP 100
Immunities
mental, poison
Mindfog Aura (enchantment, mental) 20 feet. A creature that starts its turn in the aura must succeed at a DC 23 Will save or become confused for 1 round; on a success, that creature is temporarily immune for 1 minute. Jafaki can suppress or activate this aura as a single action with the concentrate trait.
Command Confusion [Reaction] Trigger A creature fails its save against Jafaki's mindfog aura; Effect Jafaki determines who the confused creature attacks for that round, instead of the target being randomly determined by the GM.