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Jackal Guard

AC 29 (31 with shield raised)

uncommonHumanHumanoid
Lvl 10HumanHumanoidUncommon
AC
29
HP
180
Perc
+19
Fort
+21
Ref
+18
Will
+18
STR
+5
DEX
+4
CON
+3
INT
+1
WIS
+2
CHA
-1
Speed30 ft
Actions
  • spear +23 2d8+13 piercing
  • fist +22 1d4+13 bludgeoning plus
  • spear +22 2d8+13 piercing
AC
29
HP
180
STR
+5
DEX
+4
CON
+3
INT
+1
WIS
+2
CHA
-1

A jackal-headed sentinel built to hold a doorway, the Jackal Guard plants its spear, raises its shield, and dares anything to get past — pinning and bleeding whatever tries.

Its AC rises to 31 with its shield raised.

Shield Block [Reaction]

Impaling Strike [Two Actions] Frequency once per round; Effect The Jackal Guard lunges forward with their spear and delivers a piercing blow. The Jackal Guard Steps and then makes a melee spear Strike. On a hit, the target also takes 1d6 persistent bleed damage.