Showing0entries
Sorted A-Z
NPCs

Jackal Guard

AC 29 (31 with shield raised)

uncommonHumanHumanoid
Lvl 10HumanHumanoidUncommon
AC
29
HP
180
Perc
+19
Fort
+21
Ref
+18
Will
+18
STR
+5
DEX
+4
CON
+3
INT
+1
WIS
+2
CHA
-1
Speed30 ft
Actions
  • spear +23 2d8+13 piercing
  • fist +22 1d4+13 bludgeoning plus
  • spear +22 2d8+13 piercing
AC
29
HP
180
STR
+5
DEX
+4
CON
+3
INT
+1
WIS
+2
CHA
-1

AC 29 (31 with shield raised)

Fort +21

Ref +18

Will +18

HP 180

Attack of Opportunity [Reaction]

Shield Block [Reaction]

Speed 30 feet

Melee

[Single Action]

spear +23 (magical),

Damage 2d8+13 piercing

Melee

[Single Action]

fist +22 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4+13 bludgeoning plus Grab

Ranged

[Single Action]

spear +22 (Magical, thrown 20 feet),

Damage 2d8+13 piercing

Impaling Strike [Two Actions] Frequency once per round; Effect The Jackal Guard lunges forward with their spear and delivers a piercing blow. The Jackal Guard Steps and then makes a melee spear Strike. On a hit, the target also takes 1d6 persistent bleed damage.