Inspector
A sharp-eyed investigator catches what shouldn't be there, demoralizing suspects with an unavoidable question before they can look away.
Inspectors cultivate a wide selection of skills to investigate arson, murder, and other serious crimes, usually in major urban centers. They can assist adventurers, perhaps noticing an object or creature that seems out of the ordinary without being sure why.
Unavoidable Question [Single Action] (Linguistic) Frequency once per turn; Effect The inspector Demoralizes a creature and asks a question.
Level 3
Perception +12 · Senses (15 to Sense Motive, Seek, or Search) · Languages Common; up to 3 additional languages · Skills Athletics +9, Diplomacy +12, Intimidation +13, Legal Lore +13, Medicine +8, Society +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +0 | +4 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +5 | +10 | +12 |
HP 40
Speed 25 feet
Actions
- Melee Shortsword [Single Action] +12 (Agile, Finesse, versatile S), Damage 1d6+4 piercing
- Melee Fist [Single Action] +12 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 bludgeoning