Inspector
Inspectors cultivate a wide selection of skills to investigate arson, murder, and other serious crimes, usually in major urban centers.
- AC
- 19
- HP
- 40
- Perc
- +12
- Fort
- +5
- Ref
- +10
- Will
- +12
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +4
- WIS
- +3
- CHA
- +1
- shortsword +12 1d6+4 piercing
- fist +12 1d4+4 bludgeoning
- AC
- 19
- HP
- 40
- STR
- +1
- DEX
- +3
- CON
- +0
- INT
- +4
- WIS
- +3
- CHA
- +1
Inspectors cultivate a wide selection of skills to investigate arson, murder, and other serious crimes, usually in major urban centers. They can assist adventurers, perhaps noticing an object or creature that seems out of the ordinary without being sure why.
AC 19
Fort +5
Ref +10
Will +12
HP 40
Speed 25 feet
Melee
[Single Action]
shortsword +12 (Agile, Finesse, versatile S),
Damage 1d6+4 piercing plus 1 precision
Melee
[Single Action]
fist +12 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+4 bludgeoning plus 1 precision
Unavoidable Question [Single Action] (Linguistic) Frequency once per turn; Effect The inspector Demoralizes a creature and asks a question.