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Sorted A-ZNPCs
Ibrium
AC 28
uniqueHumanHumanoid
Lvl 10HumanHumanoidUnique
- AC
- 28
- HP
- 145
- Perc
- +20
- Fort
- +16
- Ref
- +19
- Will
- +22
- STR
- +0
- DEX
- +4
- CON
- +0
- INT
- +5
- WIS
- +3
- CHA
- +3
Speed25 ft
Actions
- glass spike +21 3d10 piercing
- glass spike +21 3d10 piercing 60 ft
- AC
- 28
- HP
- 145
- STR
- +0
- DEX
- +4
- CON
- +0
- INT
- +5
- WIS
- +3
- CHA
- +3
AC 28
Fort +16
Ref +19
Will +22
HP 145
Vitrumantic Stoneskin [Reaction] Trigger An adjacent creature Strikes Ibrium with a melee weapon or unarmed attack and deals damage; Requirements Ibrium has a stoneskin spell currently active; Effect Ibrium's unique stoneskin spell manifests as a protective layer of deadly sharp glass. Glass shards burst out from Ibrium's skin, dealing 3d10 piercing damage to the attacker.
Speed 25 feet
Melee
[Single Action]
glass spike +21 (deadly d12, Earth, Finesse, Magical),
Damage 3d10 piercing
Ranged
[Single Action]
glass spike +21 (deadly d12, Earth, Magical, range increment 60 feet),
Damage 3d10 piercing