Ibrium
A glassworker-turned-battle-mage sheathes his skin in razor crystal, so striking him in melee draws blood from the attacker instead.
Ibrium is a glassworker turned battle-mage whose skin can sheathe itself in razor-edged crystal — strike him and you bleed for it.
Vitrumantic Stoneskin [Reaction] Trigger An adjacent creature Strikes Ibrium with a melee weapon or unarmed attack and deals damage; Requirements Ibrium has a stoneskin spell currently active; Effect Ibrium's unique stoneskin spell manifests as a protective layer of deadly sharp glass. Glass shards burst out from Ibrium's skin, dealing 3d10 piercing damage to the attacker.
Level 10
Perception +20 · Languages Common, Terran · Skills Arcana +24, Deception +19, Diplomacy +19, Elemental Lore +22, Nex Lore +22, Society +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +4 | +0 | +5 | +3 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +16 | +19 | +22 |
HP 145
Speed 25 feet
Actions
- Melee Glass spike [Single Action] +21 (deadly d12, Earth, Finesse, Magical), Damage 3d10 piercing
- Ranged Glass spike [Single Action] +21 (range 60 ft, deadly d12, Earth, Magical), Damage 3d10 piercing