Hellknight Cavalry Brigade
A mounted brigade of lance-armed Hellknights moves and fires as one coordinated body, its speaker interrogating any traveler they stop.
A Hellknight cavalry brigade consists of several Hellknights and a single field-maralictor, all wearing the distinctive armor of their order and wielding lances. The maralictor speaks for the brigade, questioning travelers the brigade encounters and barking orders.
The brigade fights as a troop of 4 segments, and moves at Speed 40 feet with trailblazing stride and troop movement.
In play
Mounted Troop Effects that target only animals or only humanoids might not work on the Hellknight cavalry brigade, subject to the GM's discretion.
Arrow Volley [Two Actions] The Hellknights draw or reload their longbows, then launch a ranged attack in the form of a volley.
Level 8
Perception +16 · Languages Common, Diabolic · Skills Acrobatics +13, Athletics +18, Hell Lore +12, Intimidation +17, Religion +12, Society +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +1 | +4 | +2 | +2 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +18 | +13 | +16 |
HP 135 · Resistances mental 5, slashing 5 · Weaknesses area damage 8, splash damage 8
Speed 40 feet; trailblazing stride, troop movement
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