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Hellknight Armiger
AC 22
commonDwarfHumanoid
Lvl 4DwarfHumanoid
- AC
- 22
- HP
- 75
- Perc
- +11
- Fort
- +12
- Ref
- +10
- Will
- +10
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- +0
Speed20 ft
Actions
- war flail +13 1d10+6 bludgeoning
- composite longbow +10 1d8+4 piercing 100 ft
- AC
- 22
- HP
- 75
- STR
- +4
- DEX
- +1
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- +0
AC 22
Fort +12
Ref +10
Will +10
+1 status to all saves vs. fear
HP 75
Attack of Opportunity [Reaction]
Speed 20 feet; ignores 5 feet of reduction from being encumbered
Melee
[Single Action]
war flail +13 (Disarm, Sweep, Trip),
Damage 1d10+6 bludgeoning
Ranged
[Single Action]
composite longbow +10 (deadly d10, Propulsive, range increment 100 feet, reload 0, volley 30 feet),
Damage 1d8+4 piercing
Weapon Mastery When the Hellknight armiger scores a critical hit with their war flail, their target is knocked prone.
Myra felt damned even before she heard of the Hellknights. Her clan was disgraced, stripped of its true name, and cast out from the Five King's Mountains before she was born, for reasons unknown.