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Hellknight Armiger

AC 22

commonDwarfHumanoid
Lvl 4DwarfHumanoid
AC
22
HP
75
Perc
+11
Fort
+12
Ref
+10
Will
+10
STR
+4
DEX
+1
CON
+3
INT
+0
WIS
+3
CHA
+0
Speed20 ft
Actions
  • war flail +13 1d10+6 bludgeoning
  • composite longbow +10 1d8+4 piercing 100 ft
AC
22
HP
75
STR
+4
DEX
+1
CON
+3
INT
+0
WIS
+3
CHA
+0

AC 22

Fort +12

Ref +10

Will +10

+1 status to all saves vs. fear

HP 75

Attack of Opportunity [Reaction]

Speed 20 feet; ignores 5 feet of reduction from being encumbered

Melee

[Single Action]

war flail +13 (Disarm, Sweep, Trip),

Damage 1d10+6 bludgeoning

Ranged

[Single Action]

composite longbow +10 (deadly d10, Propulsive, range increment 100 feet, reload 0, volley 30 feet),

Damage 1d8+4 piercing

Weapon Mastery When the Hellknight armiger scores a critical hit with their war flail, their target is knocked prone.

Myra felt damned even before she heard of the Hellknights. Her clan was disgraced, stripped of its true name, and cast out from the Five King's Mountains before she was born, for reasons unknown.