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Heh Shan-Bao (Murderous Agent)

AC 35

uniqueFiendIllusionMental
Lvl 13FiendIllusionMentalUnique
AC
35
HP
180
Perc
+23
Fort
+24
Ref
+25
Will
+21
STR
+7
DEX
+6
CON
+5
INT
+5
WIS
+4
CHA
+8
Speed20 ft, fly 20 ft
AC
35
HP
180
STR
+7
DEX
+6
CON
+5
INT
+5
WIS
+4
CHA
+8

AC 35

Fort +24

Ref +25

Will +21

HP 180

Immunities

bleed, death effects, detection, diseased, doomed, scrying

Fear of Flutes The first time in any round when someone plays a flute within 30 feet of Heh Shan-Bao, he must attempt a Will save against the flute player's Performance DC. This DC increases by 4 if the flute player is someone (at the GM's discretion) who's strongly religious.

Critical Success Heh Shan-Bao is unaffected.

Success Heh Shan-Bao becomes frightened 1.

Failure Heh Shan-Bao becomes frightened 2.

Critical Failure Heh Shan-Bao becomes frightened 3 and is fleeing until the end of his next turn.

Frightful Presence (aura, emotion, fear, mental)