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Heh Shan-Bao (Murderous Agent)
AC 35
uniqueFiendIllusionMental
Lvl 13FiendIllusionMentalUnique
- AC
- 35
- HP
- 180
- Perc
- +23
- Fort
- +24
- Ref
- +25
- Will
- +21
- STR
- +7
- DEX
- +6
- CON
- +5
- INT
- +5
- WIS
- +4
- CHA
- +8
Speed20 ft, fly 20 ft
- AC
- 35
- HP
- 180
- STR
- +7
- DEX
- +6
- CON
- +5
- INT
- +5
- WIS
- +4
- CHA
- +8
AC 35
Fort +24
Ref +25
Will +21
HP 180
Immunities
bleed, death effects, detection, diseased, doomed, scrying
Fear of Flutes The first time in any round when someone plays a flute within 30 feet of Heh Shan-Bao, he must attempt a Will save against the flute player's Performance DC. This DC increases by 4 if the flute player is someone (at the GM's discretion) who's strongly religious.
Critical Success Heh Shan-Bao is unaffected.
Success Heh Shan-Bao becomes frightened 1.
Failure Heh Shan-Bao becomes frightened 2.
Critical Failure Heh Shan-Bao becomes frightened 3 and is fleeing until the end of his next turn.
Frightful Presence (aura, emotion, fear, mental)