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Harrow Reader
A harrow deck is a set of 54 cards with symbolic illustrations that serves as a sacred divining tool.
commonHumanHumanoid
Lvl -1HumanHumanoid
- AC
- 14
- HP
- 8
- Perc
- +7
- Fort
- +3
- Ref
- +6
- Will
- +10
- STR
- +1
- DEX
- +2
- CON
- +1
- INT
- +2
- WIS
- +3
- CHA
- +3
Speed25 ft
Actions
- sickle +6 1d4+1 slashing
- fist +6 1d4+1 bludgeoning
- AC
- 14
- HP
- 8
- STR
- +1
- DEX
- +2
- CON
- +1
- INT
- +2
- WIS
- +3
- CHA
- +3
A harrow deck is a set of 54 cards with symbolic illustrations that serves as a sacred divining tool. Feared by the superstitious and avoided by those who know better than to tempt fate, many harrow readers live and work in traveling communities, often moving from town to town as opportunities arise.
AC 14
Fort +3
Ref +6
Will +10
HP 8
Speed 25 feet
Melee
[Single Action]
sickle +6 (Agile, Finesse, Trip),
Damage 1d4+1 slashing
Melee
[Single Action]
fist +6 (Agile, Finesse, Nonlethal, Unarmed),
Damage 1d4+1 bludgeoning
Fated Doom Though harrow readers try to avoid combat, no throw of the cards can avoid fate, so a harrow reader learns how best to survive.