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Harrow Reader

A harrow deck is a set of 54 cards with symbolic illustrations that serves as a sacred divining tool.

commonHumanHumanoid
Lvl -1HumanHumanoid
AC
14
HP
8
Perc
+7
Fort
+3
Ref
+6
Will
+10
STR
+1
DEX
+2
CON
+1
INT
+2
WIS
+3
CHA
+3
Speed25 ft
Actions
  • sickle +6 1d4+1 slashing
  • fist +6 1d4+1 bludgeoning
AC
14
HP
8
STR
+1
DEX
+2
CON
+1
INT
+2
WIS
+3
CHA
+3

A harrow deck is a set of 54 cards with symbolic illustrations that serves as a sacred divining tool. Feared by the superstitious and avoided by those who know better than to tempt fate, many harrow readers live and work in traveling communities, often moving from town to town as opportunities arise.

AC 14

Fort +3

Ref +6

Will +10

HP 8

Speed 25 feet

Melee

[Single Action]

sickle +6 (Agile, Finesse, Trip),

Damage 1d4+1 slashing

Melee

[Single Action]

fist +6 (Agile, Finesse, Nonlethal, Unarmed),

Damage 1d4+1 bludgeoning

Fated Doom Though harrow readers try to avoid combat, no throw of the cards can avoid fate, so a harrow reader learns how best to survive.